Once you have set these up, start the game again and choose the resolution in the graphics settings. There is no limit to how much you can tweak and various users share their best settings on the official forums in threads like this one.
You will also need to create another resolution and this second resolution is the one that you are actually going to play with and depends on your VR headset.Ī user on Spectrum recommended some of these values but feel free to test with different values: Next, you need to go into Nvidia Control panel (or AMD equivalent and create some custom resolutions). This is not the actual resolution of the headset, which comes later. This step is necessary to ensure you can increase the Field of View in the game. Put the following text inside that file and rename that file to user.cfg: Go to where Star Citizen is installed (something like D:\Roberts Space Industries\StarCitizen\LIVE) and create a new text file. If you want to mess around with the FoV, this is how you do it. First, we must create a user.cfg file. Most VR headsets have a resolution of between 105-115 degrees. But if you have a 16:9 monitor, then you may need to change the resolution to increase FoV to match your headset. If you have an ultrawide monitor (21:9) like me, you should be able to set up FoV up to 115 degrees right off the bat. You see the max filed of view that you can set in Star Citizen depends on your monitor’s resolution. Get 5,000 UEC extra (in-game cash) using this sign-up link or code: STAR-BX2G-7NDLĪt this point, VR should be running and looking ok except for the Field of View (FoV) and resolution. VorpX will use your headsets movements and feed it to the the game as TrackIR movements. Go to Star Citizen’s settings and turn on TrackIR tracking. Open up the in-game menu using whatever key you assigned to it in Step1.
When you first start, you might get a message like this one:
Yes, its that simple to set up but the real effort comes in the tuning. You should see VR running in your headset and can now begin the tweaking. Also note the key for centering position tracking which basically resets VR position in game. Edgepeek essentially makes the screens stop moving and is helpful in menus. Might even want to set them yourself to something that you can use easily while in VR (like Home, End or even extra mouse buttons). Go to in-game keybindings and Note down the keys for edgepeek and VorpX In-game menu. Go to the generals tab in the settings and you can choose between oculus and SteamVR (Reverb and other WMR headsets will also use SteamVR). VorpX is a third party paid tool that enables VR for many games including Star Citizen. Step 1 – Downloading and setting up VorpXįirst thing you need is VorpX which is a paid tool. There are some work arounds but it’s not as good so I dont recommend it for now.
How to run Star Citizen in VR? UPDATE: CIG has added Easy Anti-Cheat to Star Citizen which prevents VorpX integration. I am still shocked by how just how much they managed to pack into such a reasonably priced package.